Jubo
Devlog
- June 19, 2018 by Lentsius#ninja, #thief, #godot, #indie, #blender, #gamedev, #godotengine, #slomo, #slowmo, #bullet timeThere's an storm brewing. What will be in it? new bullet time feel revamped character speed overall difficulty tweaks added moving platforms which require slo-mo Oh what's that? Jubo should get a new... Continue reading
- June 07, 2018 by Lentsius#gamejam, #wgjgame, #weekly game jam, #week 47Having submitted the game I now chillingly sit and observe the beauty of the wall that stands before me. It took me bare 72 hours to get to this stage where the game runs, quits and has: main menu, pa... Continue reading
- June 06, 2018 by Lentsius#changes, #improvements, #additions, #gamedev, #fun, #amusing, #error, #devlog, #indiedev, #godot, #godotengine, #3DHaving started working on the game bare 48 hours ago, I feel proud of how much has been accomplished so far. Changes tweaked character controller for a better feel lamps are at the right height for th... Continue reading