DEVLOG #1 : changes, improvements and additions and FUN

Having started working on the game bare 48 hours ago, I feel proud of how much has been accomplished so far.


  • tweaked character controller for a better feel
  • lamps are at the right height for the character to be able to jump on them
  • doors need a key to be opened


  • the system that checks for interactive objects in the surroundings has been vastly improved. Works like a solid brick being thrown at a window. Breaks it.


  • spawn point system, one can use any of the lamps to activate it as a place to spawn back to
  • doors lead to new levels (changing of the maps hasn't been implemented yet)
  • main menu
  • loading screen
  • notification center logic


An error was thrown at me, saying that it can't find a node called THE WORLD. Problem is... there was no such node at all. At all.

Files 14 MB
Jun 06, 2018
jubo.dmg 31 MB
Jun 06, 2018 13 MB
Jun 06, 2018

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