DEVLOG #3: Time

Having submitted the game I now chillingly sit and observe the beauty of the wall that stands before me.

It took me bare 72 hours to get to this stage where the game runs, quits and has:

  • main menu, pause menu and loading screens
  • tutorial
  • one level
  • JUBO! <- a shy young one I tell ya!
  • All the mechanics I had set out to implement (slo-mo and shrink/grow ability)

One gets increasingly productive during these jams.

Had blast.

Looking forward

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