Update 0.1 & changelog
A lot has changed, let's get right down to it and see what that was.
THE NEW
- new visual represatation of toggled delete mode
- level editor options
- toggle view of axis
- center XY coordinates
- UI SCALE <- high in demnad, have fun!
- scale is applied to all ui panels and not just the toolbar
- Jump pad got new particles, script was updated to give a more consistent feel
- "Saved" got a new icon in the top right corner in main menu
- Level editor zoom
- Zoom in/out with a scrollwheel
- Double click on a map to load it
- Camera no longer goes below the death zone
- Sexy new smashing "CLEAR TEXT" icon for text fields
- MUSIC PLAYER
- play
- next song
- previous
- UI icons and buttons got a re-skin
- Made addon UltimateButton for Godot
THE BUGFIXES
- New items can no longer be on top of certain blocks
- Player no longer moves when the map is saving
- Divider in the toolbar was repositioned
- Number field arrows moved and updated
- Camera can no longer be moved with RMB in play mode
There are things I am aware require fixing though I focused on high priority items this time round which had the potential of greatly improving user experience. The UI has a consistent look that can be scaled up and still look pretty crisp. Level editor options will make the editor user friendly to those with smaller/bigger monitors and the concise feel of the freshly redesigned buttons give a better feel too.
UI Scaling
Never would I have ever thought that implementing UI scaling was going to be so much trouble. Sure you just apply scale to all the elements right? Not even by a long shot. You've got to take a look at how the containers are organised, some will need to be scaled, others made longer or taller. If you've got a gap between windows you want to keep you'll need to apply that too!
Stay tuned, till next time!
Files
Get Zame
Zame
Build. Share and Play on a decentralized network.
Status | In development |
Authors | Lentsius, amorgan |
Genre | Platformer |
Tags | Level Editor, zeronet |
More posts
- ZeroFrame docs available now!Apr 09, 2019
- Controller supportApr 02, 2019
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